// This file is controlled by AMP. Configure any additional required settings via the AMP UI hostname = "{{hostname}}"; password = "{{password}}"; passwordAdmin = "{{passwordAdmin}}"; enableWhitelist = {{enableWhitelist}}; maxPlayers = {{maxPlayers}}; verifySignatures = 2; forceSameBuild = {{forceSameBuild}}; disableVoN = {{disableVoN}}; vonCodecQuality = {{vonCodecQuality}}; disable3rdPerson = {{disable3rdPerson}}; disableCrosshair = {{disableCrosshair}}; serverTime = "{{serverTime}}"; serverTimeAcceleration = {{serverTimeAcceleration}}; serverNightTimeAcceleration = {{serverNightTimeAcceleration}}; serverTimePersistent = {{serverTimePersistent}}; guaranteedUpdates = 1; loginQueueConcurrentPlayers = {{loginQueueConcurrentPlayers}}; loginQueueMaxPlayers = {{loginQueueMaxPlayers}}; instanceId = {{instanceId}}; storageAutoFix = {{storageAutoFix}}; class Missions { class DayZ { template = "{{template}}"; }; }; respawnTime = {{respawnTime}}; motd[] = { {{motd}} }; motdInterval = {{motdInterval}}; timeStampFormat = "{{timeStampFormat}}"; logAverageFps = {{logAverageFps}}; logMemory = {{logMemory}}; logPlayers = {{logPlayers}}; logFile = "server_console.log"; adminLogPlayerHitsOnly = {{adminLogPlayerHitsOnly}}; adminLogPlacement = {{adminLogPlacement}}; adminLogBuildActions = {{adminLogBuildActions}}; adminLogPlayerList = {{adminLogPlayerList}}; enableDebugMonitor = {{enableDebugMonitor}}; steamQueryPort = {{steamQueryPort}}; allowFilePatching = {{allowFilePatching}}; simulatedPlayersBatch = {{simulatedPlayersBatch}}; multithreadedReplication = {{multithreadedReplication}}; {{EnableSpeedHackDetection}} networkRangeClose = {{networkRangeClose}}; networkRangeNear = {{networkRangeNear}}; networkRangeFar = {{networkRangeFar}}; networkRangeDistantEffect = {{networkRangeDistantEffect}}; defaultVisibility = {{defaultVisibility}}; defaultObjectViewDistance = {{defaultObjectViewDistance}}; lightingConfig = {{lightingConfig}}; disablePersonalLight = {{disablePersonalLight}}; disableBaseDamage = {{disableBaseDamage}}; disableContainerDamage = {{disableContainerDamage}}; disableRespawnDialog = {{disableRespawnDialog}}; pingWarning = {{pingWarning}}; pingCritical = {{pingCritical}}; maxPing = {{maxPing}}; serverFpsWarning = {{serverFpsWarning}}; enableCfgGameplayFile = {{enableCfgGameplayFile}}; steamProtocolMaxDataSize = {{steamProtocolMaxDataSize}}; {{UserSettings}}